![]() – Fixed an issue where players may become temporarily unable to use the Sonic Screwdriver.– Fixed an issue that caused screens to not display videos correctly.– Fixed an issue where players could become stuck behind a console on the bridge of Lucia Minor.– Fixed an issue in the confrontation with The First where subtitles could become stuck.– Fixed an animation issue on a door on Lucia Minor.– Fixed an issue where the player would be returned to the wrong checkpoint in the shooter section of Metebelis IV.– Fixed an issue in the Launderette where the door could be opened by pressing the Sonic Screwdriver button rather than holding it.– Fixed an issue where the crane key, and red and black cables would be returned to the inventory after dying to the Dalek in Scrapyard.– Fixed an issue where players could become stuck after gravity is initially disabled on Lucia Minor.– Changed the buzzer in Launderette to flash whilst waiting to be answered.They also stated that a new brightness option can help mitigate darker scenes, and that dialog in the Launderette portion (and throughout the game) should guide players on what to do next. The following is a list of patch notes that came after we had published our review. The developers noted that multiple post-launch patches have been released to fix the issues that we encountered, including a later Version 1.08 patch that we hadn’t tested by the time our review published. While we will not be changing or reissuing our review, we wanted to make note of comments from the developers about the issues that we ran into. For more information please see our Review Policy.ĮDITOR’S NOTE – REGARDING ISSUES WE FACED IN OUR REVIEW Version 1.07 reviewed on a PlayStation 5. It’s sloppy, frustrating, and for three hours of this mess, not worth the download in its current state.ĭoctor Who: The Edge of Reality review code provided by publisher. It feels like an extremely lazy conversion from VR to console game. My love of Doctor Who could not compel me to play another minute of this game. This made attempting timed puzzles impossible to do. Almost every single time I centered my reticle to focus on the switch or button I wanted to push, said switch or button would not highlight. The straw that broke my back was trying to interact with the TARDIS control panel. I retraced my prior path, located the radio, and cobbled together the transmitter to summon the TARDIS. Same audio issues with cycling clips and bad mixing that is a trademark of the television program. This time I found where the second clue had moved to before unlocking the safe. With a new game, I repeated most of those steps. ![]() I decided after a night of decent sleep to try again. The game is so incredibly dark that I wasted ten minutes trying to get through the shipping container maze. Eventually I wandered within range of a radio that I couldn’t find. ![]() Stumbling my way without any guidance past some surveillance Daleks, I moved a bus. In the VR version of the game, I should have walked outside and immediately encountered a radio. ![]() Even once I had unlocked the safe and collected the sonic, Thirteen kept cycling through the same two audio clips about finding the code and what her (then current) companions were up to. For some bizarre reason the item with the clue was changed for this version but not the number itself. A video walkthrough showed me where that clue was in the VR version. One was fairly easy to locate but for some reason I wasn’t finding the other half of the code. The next room requires finding clues to open the safe and retrieve Thirteenth’s sonic screwdriver. The background audio drowns out whatever the Doctor is saying to me (I assume via the TV but there’s nothing on the screen) and thanks to my decades of gaming, I instinctively know I can go through the manager’s door now. The room now has black ooze dripping from the walls of machines. That’s when I finally notice a speaker just below the board that I can interact with and the Doctor speaks to me. I try both doors, the notices and photos, still nothing. Now I’m randomly mashing square on everything. Machine doors will glow white if I can interact with them but all I can do is open/close. There are no audio or visual cues for me to go off. I presume I’m supposed to tend to my laundry, so I pick up a basket and try to switch the load over to the dryer. At least this part gave me a good chuckle Doctor Who: The Edge of Reality – Second Verse, Worse Than the Firstįor starters, The Edge of Reality opens with me in a laundromat.
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